Under the human-machine interaction system architecture of the traditional power grid dispatching and control system
the client performs a large number of graphic display processes and complex service interactions. The implementation of such a fat client not only consumes a lot of resources
but also has obvious limitations in the realization of multi-terminal unified display. In this paper
a lightweight architecture of human-machine interaction is proposed
and its key technologies such as front-end implementation based on Model-View-ViewModel(MVVM)mode
human-machine service and load balancing
unified interface description specification
are discussed. The lightweight human-machine interaction system based on this architecture can effectively reduce the resource occupancy of the client and better adapt to the needs of the power grid dispatching and control system for human-machine display.